DWG RG-S15339Server sheetchecked 8m ago
DeadlyGamingRust
Online 161.184.49.108:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:05 UTC FW27d ago | 1 | – | running | 1 |
| Tue 15 Sep, 13:46 UTC43d ago | 2 | halved by day 2 | 16.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for DeadlyGamingRust, and is it up?
Right now, DeadlyGamingRust is recorded as online. The uptime it reports puts the last restart at about 3 days 5 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 15 September 2026 is when Rust Graphs first saw it.
How does DeadlyGamingRust perform, as measured?
219 server fps on average over the last 48 hours, and never under 190. Counted at its highest: 147,926 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,857 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is DeadlyGamingRust hosted?
A region is not published by DeadlyGamingRust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 161.184.49.108:28015.
What Rust version is recorded for DeadlyGamingRust?
Rust network protocol 2635 and build 168909 on Windows: that is what DeadlyGamingRust runs. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on DeadlyGamingRust?
At the last refresh, DeadlyGamingRust recorded 0 players across 350 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does DeadlyGamingRust hold?
Player hours over seven days place DeadlyGamingRust at #15,339, within the top 69% of ranked servers.
Schedules
On DeadlyGamingRust, what does the data show for wipe day?
The recent wipes averaged a busiest count of 2 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.
Which times and days are wipes plotted at on DeadlyGamingRust?
Too few wipes are on record for DeadlyGamingRust to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 2 hours ago.
Settings
Which rules and settings are recorded for DeadlyGamingRust?
The name of DeadlyGamingRust records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has DeadlyGamingRust loaded?
DeadlyGamingRust runs a procedural map of size 5,000 with seed 1557514967, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain DeadlyGamingRust?
These Rust Graphs lists include DeadlyGamingRust: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On DeadlyGamingRust, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp350 (Max players): Slots: 350; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags DeadlyGamingRust publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to DeadlyGamingRust?
In Rust, press F1 and type client.connect 161.184.49.108:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp350
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.