StatusLive Servers online11,810 Players83,965 Populated3,630 Wiped · 3 h336 Interval5 min Date29 OCT 2026

DWG RG-S6451Server sheetchecked 11m ago

Raftel

Online 161.33.7.215:11010 checked 11m ago

Connect
Players now 0/ ?
7-day average0peak 2
Rank#6,451top 29%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Raftel
Fig. 2

Server performance

05010015020023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.3 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW28d ago 2 – running 0
Tue 29 Sep, 11:32 UTC30d ago 3 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Raftel online, and what uptime has been recorded?

Right now, Raftel is recorded as online. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 29 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Raftel show?

The last 48 hours give an average of 99 server fps and a floor of 50. Counted at its highest: 49,003 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,788 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Raftel?

A region is not published by Raftel. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 161.33.7.215:11010.

On which Rust version is Raftel running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Raftel. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Raftel?

0 players are connected to Raftel at the time of the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 12:00 UTC, averaging 0 players.

What rank has been recorded for Raftel?

Within the top 29% of all ranked servers: Raftel at #6,451 for player hours, seven days recorded.

Wipe times

What happens on Raftel on the day of a wipe?

At their busiest, its recent wipes drew 2 players on average. 20 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

What wipe schedule has been recorded for Raftel?

Raftel's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 28 days 3 hours ago.

Settings

Which settings does Raftel run, and what rules?

No gather rate is stated in the name of Raftel. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for Raftel?

Raftel runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Raftel appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Raftel: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Raftel, what is meant by each tag?

Tags published by Raftel, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp0 (Max players): 0 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Raftel joined?

Enter client.connect 161.33.7.215:11010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp0
Max players 0 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded