DWG RG-S15276Server sheetchecked 6d ago
local test
Offline 161.65.148.54:28316 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for local test, and is it up?
The current state of local test is offline, with the last sighting 6 days 8 hours ago. 0 of 120 hours up over the last 5 full days, which is 0% of the time. First seen by Rust Graphs on 23 October 2026.
In which location is local test hosted?
No region is published by local test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 161.65.148.54:28316 is its address.
On which Rust version is local test running?
On Windows, local test runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for local test?
The latest refresh records local test as offline, last seen 6 days 8 hours ago. The seven-day mean on this server is 0 players.
In the rankings, which position does local test hold?
Over the last seven days, local test records #15,276 for player hours: the top 69% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on local test?
local test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 83 days 17 hours ago.
Settings
Which rules and settings are recorded for local test?
The name of local test records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Filters
On Rust Graphs, which lists and filters contain local test?
The Rust Graphs lists that carry local test are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on local test?
The game's server browser reads these tags from local test: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is local test joined?
Enter client.connect 161.65.148.54:28316 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.