StatusLive Servers online11,808 Players73,203 Populated3,760 Wiped · 3 h142 Interval5 min Date27 OCT 2026

DWG RG-S16757Server sheetchecked 27d ago

Test

Offline NA · us1 162.19.95.129:28015 checked 27d ago

weekly wipes vanillamoddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#16,757top 70% · #1679 in NA
Last wipe29d agoweekly schedule
Next wipe5d 0hSun 1 Nov, 22:45 UTC
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:45 UTC, in 5d 0h. Its weekly schedule tag · low confidence

usual gap3.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 5d 0hSun 1 Nov, 22:45 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 12d 0hSun 8 Nov, 22:45 UTC
  4. 19d 0hSun 15 Nov, 22:45 UTC
  5. 26d 0hSun 22 Nov, 22:45 UTC
  6. 33d 0hSun 29 Nov, 22:45 UTC
  7. 36d 21hThu 3 Dec, 19:00 UTCFW
  8. 40d 0hSun 6 Dec, 22:45 UTC

The first 48 hours of its last wipes

Sun 27 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 22:45 UTC29d ago 2 – running 0
Thu 24 Sep, 09:21 UTC33d ago 2 held half 3.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |US Mini|NA · groups of 5 · weekly · 55 on average
13 / 150
02
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPsNA · groups of 6 · 2x · weekly · 92 on average
4 / 75
03
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPsNA · groups of 5 · 2x · weekly · 50 on average
140 / 150
04
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average
1 / 50
05
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22NA · groups of 5 · 2x · weekly · 1 on average
2 / 100
06
Rustafied.com - US Low PopNA · groups of 6 · monthly · 92 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test, and is it up?

Last seen 27 days 3 hours ago; right now Test is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

What location is recorded for Test?

Region code us1 applies to Test, which carries the NA tag and is listed in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.19.95.129:28015.

What Rust version is recorded for Test?

The platform is Windows and the version is Rust network protocol 2634 and build 166347 on Test. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Test?

No response from Test; the server was last seen 27 days 3 hours ago.

What rank has been recorded for Test?

The same seven-day player-hour count places Test at #1,679 within North America, #16,757 across all ranked servers and in the top 70% of them.

Wipe data

What is recorded on Test on wipe day?

The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.

What wipe schedule has been recorded for Test?

Its tag is followed for the prediction: too few of Test's wipes are on record to confirm the schedule. It is due to wipe next on Sunday 1 November at 22:45 UTC. 29 days 22 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Rules and settings

Which settings does Test run, and what rules?

No gather rate is stated in the name of Test. 5 players is the published group limit. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

On which map is Test played?

Custom map at size 4,250 on Test, with the file published for download from this page.

Tags

Where does Test appear among the Rust Graphs lists and filters?

On Rust Graphs, Test is placed in these lists: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Which meaning is attached to each tag on Test?

Tags published by Test, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts5 (Group limit): The team limit is 5; v2634 (Protocol): Join only if your game is on protocol 2634; cs166347 (Build): The game build is 166347; ptrak (Networking): The network layer is RakNet, the game's standard; $rus1 (Region code): The region code recorded is us1; ^w (Weekly): The wipe cycle is one week; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Which operator runs Test?

Test publishes a warbandits.gg hostname. 80 other servers we track publish one too, so the same operator most likely runs them.

Connect

What is the way to connect to Test?

Enter client.connect 162.19.95.129:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://warbandits.gg/en is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$rus1,v2634,^w,^v,NA,gmrust,cs166347,ts5,^o^z,rustmaps

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts5
Group limit The team limit is 5.
v2634
Protocol Join only if your game is on protocol 2634.
cs166347
Build The game build is 166347.
ptrak
Networking The network layer is RakNet, the game's standard.
$rus1
Region code The region code recorded is us1.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded