StatusLive Servers online11,814 Players69,594 Populated3,624 Wiped · 3 h187 Interval5 min Date29 OCT 2026

DWG RG-S13623Server sheetchecked 18d ago

Forever World

Offline 162.194.224.113:28015 checked 18d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,623top 62%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Forever World
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep4 Oct8 Oct13 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 13:41 UTC25d ago 1 – running 1
Sun 20 Sep, 12:45 UTC39d ago 1 – 13 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average
524 / 550
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
431 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
61 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
63 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
54 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
165 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Forever World online, and what uptime has been recorded?

Last seen 18 days 22 hours ago; right now Forever World is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 19 September 2026 is when Rust Graphs first saw it.

What location is recorded for Forever World?

There is no region published by Forever World. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.194.224.113:28015.

On which Rust version is Forever World running?

Rust network protocol 2634 and build 166652 on Windows: that is what Forever World runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Forever World?

No response from Forever World; the server was last seen 18 days 22 hours ago.

Against other Rust servers, where is Forever World placed?

Within the top 62% of all ranked servers: Forever World at #13,623 for player hours, seven days recorded.

Wipe times

What is recorded on Forever World on wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Forever World?

Forever World's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 21 hours ago.

Map and rules

Which settings does Forever World run, and what rules?

Gather rate for Forever World: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

On which map is Forever World played?

Forever World runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Forever World?

On Rust Graphs, Forever World is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Forever World, what is meant by each tag?

Tags published by Forever World, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Forever World?

Enter client.connect 162.194.224.113:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded