StatusLive Servers online11,674 Players48,848 Populated3,024 Wiped · 3 h101 Interval5 min Date30 OCT 2026

DWG RG-S5838Server sheetchecked 11m ago

RSPN home of RUSCAR

Online 162.216.115.123:28080 checked 11m ago

moddedcarbon
Connect
Players now 0/ 70 0% full
7-day average0peak 8
Rank#5,838top 26%
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75103:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Fig. 1Players on RSPN home of RUSCAR
Fig. 2

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:02 UTC22h ago – – – 0
Wed 28 Oct, 04:02 UTC1d ago – – – 0
Tue 27 Oct, 04:02 UTC2d ago – – – 0
Mon 26 Oct, 04:02 UTC3d ago – – – 1
Sun 25 Oct, 04:02 UTC4d ago – – – 0
Sat 24 Oct, 04:02 UTC5d ago – – – 0
Fri 23 Oct, 04:02 UTC6d ago – – – 0
Thu 22 Oct, 04:02 UTC7d ago – – – 0
Wed 21 Oct, 04:02 UTC8d ago – – – 0
Tue 20 Oct, 04:02 UTC9d ago – – – 0
Table 1Wipe log
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RSPN home of RUSCAR, and is it up?

RSPN home of RUSCAR is up at this moment. About 13 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

How does RSPN home of RUSCAR perform, as measured?

Average server fps over the last 48 hours is 235; the lowest was 123. Counted at its highest: 5,609 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,766 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RSPN home of RUSCAR?

A region is not published by RSPN home of RUSCAR. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.216.115.123:28080.

On which Rust version is RSPN home of RUSCAR running?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on RSPN home of RUSCAR. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for RSPN home of RUSCAR?

Current player count on RSPN home of RUSCAR: 0, of 70 slots. Averaged across seven days, the player count is 0, with a peak of 8. The 48-hour peak falls at 13:00 UTC, averaging 0 players.

In the rankings, which position does RSPN home of RUSCAR hold?

Player hours over seven days place RSPN home of RUSCAR at #5,838, within the top 26% of ranked servers.

Schedules

What wipe schedule has been recorded for RSPN home of RUSCAR?

None of the resets at RSPN home of RUSCAR, which replaces its world every few hours, counts as a wipe, so no wipe schedule is kept.

Rules and settings

What settings and rules apply on RSPN home of RUSCAR?

The name of RSPN home of RUSCAR records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is RSPN home of RUSCAR played?

Size 6,000 with seed 481981: that is the procedural map RSPN home of RUSCAR runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does RSPN home of RUSCAR appear among the Rust Graphs lists and filters?

On Rust Graphs, RSPN home of RUSCAR is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

On RSPN home of RUSCAR, what is meant by each tag?

The game's server browser reads these tags from RSPN home of RUSCAR: gmrust (Game mode): Survival in standard Rust style; mp70 (Max players): 70 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join RSPN home of RUSCAR?

Enter client.connect 162.216.115.123:28080 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp70
Max players 70 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded