StatusLive Servers online11,828 Players91,106 Populated3,754 Wiped · 3 h433 Interval5 min Date29 OCT 2026

DWG RG-S5765Server sheetchecked 9m ago

Part Timers | PvPvE | PvE + PvP Zones | 2x | US

Online NA 162.33.23.89:27115 checked 9m ago

2x quad monthly wipes moddedoxidepve
Connect
Players now 1/ 20 5% full
7-day average0peak 2
Rank#5,765top 26% · #945 in NA
Last wipe18d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Part Timers | PvPvE | PvE + PvP Zones | 2x | US
Fig. 2

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 26% of all ranked servers, top 51% in NA, and #354 of the quad servers (top 43%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded|NA · quad · 4x · monthly · 1 on average
1 / 100
03 0 / 50
04
Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla.NA · quad · monthly · 2 on average
4 / 50
05
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | ConvoyNA · groups of 24+ · 2x · monthly · 5 on average
8 / 65
06
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Part Timers | PvPvE | PvE + PvP Zones | 2x | US, and is it online now?

Right now, Part Timers | PvPvE | PvE + PvP Zones | 2x | US is recorded as online. About 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 11 October 2026.

What does the recorded performance of Part Timers | PvPvE | PvE + PvP Zones | 2x | US show?

222 server fps on average over the last 48 hours, and never under 163. Counted at its highest: 71,820 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,968 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Part Timers | PvPvE | PvE + PvP Zones | 2x | US hosted?

The NA tag is how Part Timers | PvPvE | PvE + PvP Zones | 2x | US lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 162.33.23.89:27115.

On which Rust version is Part Timers | PvPvE | PvE + PvP Zones | 2x | US running?

On Linux, Part Timers | PvPvE | PvE + PvP Zones | 2x | US runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

1 of 20 slots on Part Timers | PvPvE | PvE + PvP Zones | 2x | US are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 1 players.

Against other Rust servers, where is Part Timers | PvPvE | PvE + PvP Zones | 2x | US placed?

The same seven-day player-hour count places Part Timers | PvPvE | PvE + PvP Zones | 2x | US at #945 within North America, #5,765 across all ranked servers and in the top 26% of them. Within the quad group it places #354.

Schedules

On Part Timers | PvPvE | PvE + PvP Zones | 2x | US, when do wipes occur?

Estimated from the force wipe is when Part Timers | PvPvE | PvE + PvP Zones | 2x | US's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 18 days 1 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does Part Timers | PvPvE | PvE + PvP Zones | 2x | US run, and what rules?

Part Timers | PvPvE | PvE + PvP Zones | 2x | US takes its gather rate from its name: 2x. A group tops out at 4 players (quad). It runs the pve game mode, no fighting other players. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Part Timers | PvPvE | PvE + PvP Zones | 2x | US loaded?

Seed 417629 and size 3,500 define the procedural map Part Timers | PvPvE | PvE + PvP Zones | 2x | US generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Part Timers | PvPvE | PvE + PvP Zones | 2x | US appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Part Timers | PvPvE | PvE + PvP Zones | 2x | US are: Servers with a 2x gather rate, Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

Tags published by Part Timers | PvPvE | PvE + PvP Zones | 2x | US, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts4 (Group limit): Team size is capped at 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): Player fights are off; the world supplies the danger; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join Part Timers | PvPvE | PvE + PvP Zones | 2x | US?

In Rust, press F1 and type client.connect 162.33.23.89:27115 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts4
Group limit Team size is capped at 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded