DWG RG-S15264Server sheetchecked 1d ago
Uncle Moe's Club
Offline 162.33.24.66:9015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Uncle Moe's Club, and is it up?
Last seen 45 hours ago; right now Uncle Moe's Club is offline. The uptime it reports puts the last restart at about 19 days 11 hours ago. For the last 7 full days the record is 126 of 168 hours up, 75% of the time. The first sighting of it by Rust Graphs was on 3 October 2026.
Is Uncle Moe's Club stable in the figures recorded?
237 server fps on average over the last 48 hours, and never under 237. Counted at its highest: 14,654 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,107 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Uncle Moe's Club hosted?
No region is published by Uncle Moe's Club. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.33.24.66:9015.
What Rust version is recorded for Uncle Moe's Club?
The platform is Linux and the version is Rust network protocol 2634 and build 167231 on Uncle Moe's Club. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for Uncle Moe's Club?
No response from Uncle Moe's Club; the server was last seen 45 hours ago. Averaged across seven days, the player count is 0.
What rank has been recorded for Uncle Moe's Club?
Over the last seven days, Uncle Moe's Club records #15,264 for player hours: the top 69% of all ranked servers.
Wipe data
Which times and days are wipes plotted at on Uncle Moe's Club?
Estimated from the force wipe is when Uncle Moe's Club's next wipe falls. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 6 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.
Settings
What settings and rules apply on Uncle Moe's Club?
Gather rate for Uncle Moe's Club: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.
What is the map for Uncle Moe's Club?
Seed 1 and size 2,000 define the procedural map Uncle Moe's Club generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Uncle Moe's Club?
On Rust Graphs, Uncle Moe's Club is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On Uncle Moe's Club, what is meant by each tag?
Tags published by Uncle Moe's Club, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Uncle Moe's Club?
Enter client.connect 162.33.24.66:9015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167231
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.