DWG RG-S9363Server sheetchecked 10m ago
Rust Server
Online 162.43.1.195:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:36 UTC FW27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 05:16 UTC30d ago | 0 | – | 3.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Rust Server, and is it up?
At this moment Rust Server is online. The uptime it reports puts the last restart at about 6 days 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Rust Server show?
The last 48 hours give an average of 217 server fps and a floor of 184. Counted at its highest: 46,435 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,375 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Rust Server?
No region is published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 162.43.1.195:28015 is its address.
What Rust version is recorded for Rust Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Server. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Rust Server?
0 of 50 slots on Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
In the rankings, which position does Rust Server hold?
Within the top 42% of all ranked servers: Rust Server at #9,363 for player hours, seven days recorded.
Wipe times
On Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 0 players. 9 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Rust Server?
Too few wipes are on record for Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 4 hours ago.
Rules and settings
What settings and rules apply on Rust Server?
The name of Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for Rust Server?
Size 3,000 with seed 50001: that is the procedural map Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
Where does Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust Server, what is meant by each tag?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Rust Server?
In Rust, press F1 and type client.connect 162.43.1.195:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.