StatusLive Servers online11,647 Players32,606 Populated2,787 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S9363Server sheetchecked 10m ago

Rust Server

Online 162.43.1.195:28015 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#9,363top 42%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

010020030040005:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW27d ago 1 – running 0
Mon 28 Sep, 05:16 UTC30d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average
143 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
122 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
13 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average
16 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
14 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average
37 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Rust Server, and is it up?

At this moment Rust Server is online. The uptime it reports puts the last restart at about 6 days 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Rust Server show?

The last 48 hours give an average of 217 server fps and a floor of 184. Counted at its highest: 46,435 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,375 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rust Server?

No region is published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 162.43.1.195:28015 is its address.

What Rust version is recorded for Rust Server?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Rust Server?

0 of 50 slots on Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Rust Server hold?

Within the top 42% of all ranked servers: Rust Server at #9,363 for player hours, seven days recorded.

Wipe times

On Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. 9 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Rust Server?

Too few wipes are on record for Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 27 days 4 hours ago.

Rules and settings

What settings and rules apply on Rust Server?

The name of Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server?

Size 3,000 with seed 50001: that is the procedural map Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Server, what is meant by each tag?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust Server?

In Rust, press F1 and type client.connect 162.43.1.195:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded