DWG RG-S15452Server sheetchecked 12m ago
RustServer
Online 162.43.15.99:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:09 UTC23d ago | 0 | – | running | 0 |
| Thu 17 Sep, 04:15 UTC41d ago | 0 | – | 18.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is RustServer online, and what uptime has been recorded?
Right now, RustServer is recorded as online. About 10 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.
How does RustServer perform, as measured?
161 server fps on average over the last 48 hours, and never under 95. Counted at its highest: 49,656 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,770 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is RustServer hosted?
A region is not published by RustServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.43.15.99:28015.
On which Rust version is RustServer running?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on RustServer. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on RustServer?
Current player count on RustServer: 0, of 50 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does RustServer hold?
Player hours over seven days place RustServer at #15,452, within the top 69% of ranked servers.
Wipe data
What is recorded on RustServer on wipe day?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for RustServer?
Too few wipes are on record for RustServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 3 hours ago the current world was made.
Rules and settings
What settings and rules apply on RustServer?
Gather rate for RustServer: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has RustServer loaded?
Size 3,000 with seed 19686: that is the procedural map RustServer runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain RustServer?
The Rust Graphs lists that carry RustServer are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RustServer?
The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to RustServer?
Connect with client.connect 162.43.15.99:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.