StatusLive Servers online11,797 Players86,091 Populated3,919 Wiped · 3 h157 Interval5 min Date28 OCT 2026

DWG RG-S15452Server sheetchecked 12m ago

RustServer

Online 162.43.15.99:28015 checked 12m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,452top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123417:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer
Fig. 2

Server performance

010020030040017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:09 UTC23d ago 0 – running 0
Thu 17 Sep, 04:15 UTC41d ago 0 – 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average
665 / 750
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustServer online, and what uptime has been recorded?

Right now, RustServer is recorded as online. About 10 days 19 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does RustServer perform, as measured?

161 server fps on average over the last 48 hours, and never under 95. Counted at its highest: 49,656 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,770 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RustServer hosted?

A region is not published by RustServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.43.15.99:28015.

On which Rust version is RustServer running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on RustServer. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on RustServer?

Current player count on RustServer: 0, of 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does RustServer hold?

Player hours over seven days place RustServer at #15,452, within the top 69% of ranked servers.

Wipe data

What is recorded on RustServer on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for RustServer?

Too few wipes are on record for RustServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 3 hours ago the current world was made.

Rules and settings

What settings and rules apply on RustServer?

Gather rate for RustServer: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has RustServer loaded?

Size 3,000 with seed 19686: that is the procedural map RustServer runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain RustServer?

The Rust Graphs lists that carry RustServer are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustServer?

The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to RustServer?

Connect with client.connect 162.43.15.99:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded