StatusLive Servers online11,624 Players37,278 Populated2,941 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S15419Server sheetchecked 8m ago

RustServer

Online 162.43.20.217:28015 checked 8m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,419top 69%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer
Fig. 2

Server performance

05010015020007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average
299 / 300
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average
20 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average
17 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
184 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
95 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
24 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustServer, and is it up?

Right now, RustServer is recorded as online. Counted from its reported uptime, the last restart was about 10 days 7 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 4 October 2026.

How does RustServer perform, as measured?

Average server fps over the last 48 hours is 95; the lowest was 55. Counted at its highest: 49,936 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,872 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is RustServer hosted?

No region is published by RustServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 162.43.20.217:28015 is its address.

What Rust version is recorded for RustServer?

Rust network protocol 2634 and build 167781 on Linux: that is what RustServer runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for RustServer?

Current player count on RustServer: 0, of 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for RustServer?

Over the last seven days, RustServer records #15,419 for player hours: the top 69% of all ranked servers.

Wipe data

On RustServer, when do wipes occur?

Too few wipes are on record for RustServer to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 24 days ago.

Rules and settings

Which rules and settings are recorded for RustServer?

No gather rate is stated in the name of RustServer. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for RustServer?

Seed 19686 and size 3,000 define the procedural map RustServer generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain RustServer?

On Rust Graphs, RustServer is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RustServer, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags RustServer publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join RustServer?

Enter client.connect 162.43.20.217:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded