StatusLive Servers online11,713 Players43,388 Populated3,068 Wiped · 3 h103 Interval5 min Date29 OCT 2026

DWG RG-S15349Server sheetchecked 10m ago

Rust Server

Online 162.43.21.201:28015 checked 10m ago

Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:19 UTC26d ago 0 – running 0
Sun 20 Sep, 06:48 UTC38d ago 1 halved by day 1 12.3 days 0
Sat 19 Sep, 07:49 UTC39d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average
220 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
129 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
28 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average
14 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
23 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
32 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Rust Server, and is it online now?

At this moment Rust Server is online. About 11 days 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

Is Rust Server stable in the figures recorded?

Average server fps over the last 48 hours is 129; the lowest was 74. Counted at its highest: 69,682 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,451 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Rust Server?

A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 162.43.21.201:28015.

On which Rust version is Rust Server running?

On Linux, Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on Rust Server?

Current player count on Rust Server: 0, of 10 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Rust Server?

Within the top 69% of all ranked servers: Rust Server at #15,349 for player hours, seven days recorded.

Wipe times

On Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for Rust Server?

No next wipe can be predicted for Rust Server: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 10 hours ago.

Rules and settings

Which settings does Rust Server run, and what rules?

Gather rate for Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has Rust Server loaded?

Size 3,500 with seed 595052069: that is the procedural map Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Rust Server?

These Rust Graphs lists include Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Server, what is meant by each tag?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Rust Server joined?

Enter client.connect 162.43.21.201:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded