DWG RG-S15349Server sheetchecked 10m ago
Rust Server
Online 162.43.21.201:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:19 UTC26d ago | 0 | – | running | 0 |
| Sun 20 Sep, 06:48 UTC38d ago | 1 | halved by day 1 | 12.3 days | 0 |
| Sat 19 Sep, 07:49 UTC39d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Rust Server, and is it online now?
At this moment Rust Server is online. About 11 days 1 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.
Is Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 129; the lowest was 74. Counted at its highest: 69,682 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,451 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Rust Server?
A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 162.43.21.201:28015.
On which Rust version is Rust Server running?
On Linux, Rust Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on Rust Server?
Current player count on Rust Server: 0, of 10 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Rust Server?
Within the top 69% of all ranked servers: Rust Server at #15,349 for player hours, seven days recorded.
Wipe times
On Rust Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for Rust Server?
No next wipe can be predicted for Rust Server: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 26 days 10 hours ago.
Rules and settings
Which settings does Rust Server run, and what rules?
Gather rate for Rust Server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has Rust Server loaded?
Size 3,500 with seed 595052069: that is the procedural map Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Rust Server?
These Rust Graphs lists include Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust Server, what is meant by each tag?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is Rust Server joined?
Enter client.connect 162.43.21.201:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.