StatusLive Servers online11,770 Players75,264 Populated3,495 Wiped · 3 h241 Interval5 min Date29 OCT 2026

DWG RG-S15276Server sheetchecked 7m ago

Rust Server

Online 162.43.24.66:28015 checked 7m ago

Connect
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,276top 69%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:14 UTC23d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average
159 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
184 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average
604 / 675
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average
37 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
687 / 775
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average
561 / 625
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Rust Server, and is it up?

Right now, Rust Server is recorded as online. About 12 days 2 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 5 October 2026.

What does the recorded performance of Rust Server show?

Average server fps over the last 48 hours is 168; the lowest was 101. Counted at its highest: 48,548 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,939 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Rust Server hosted?

No region is published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 162.43.24.66:28015.

On which Rust version is Rust Server running?

The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Rust Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on Rust Server?

At the last refresh, Rust Server recorded 0 players across 3 slots. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Rust Server placed?

Player hours over seven days place Rust Server at #15,276, within the top 69% of ranked servers.

Wipe data

Which times and days are wipes plotted at on Rust Server?

Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 23 days 15 hours ago.

Settings

Which settings does Rust Server run, and what rules?

The name of Rust Server records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Rust Server played?

Seed 50000 and size 3,000 define the procedural map Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Rust Server?

On Rust Graphs, Rust Server is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Server, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Rust Server?

In Rust, press F1 and type client.connect 162.43.24.66:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp3
Max players The slot count is 3.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded