StatusLive Servers online11,625 Players41,682 Populated3,017 Wiped · 3 h84 Interval5 min Date29 OCT 2026

DWG RG-S5817Server sheetchecked 11m ago

hcaffhrhyy1434

Online 162.43.24.70:28015 checked 11m ago

pve
Connect
Players now 0/ 2 0% full
7-day average0peak 2
Rank#5,817top 26%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.511.5209:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on hcaffhrhyy1434
Fig. 2

Server performance

05010015020009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct19 Oct21 Oct24 Oct26 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is hcaffhrhyy1434, and is it online now?

Right now, hcaffhrhyy1434 is recorded as online. About 4 days 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 16 October 2026.

Is hcaffhrhyy1434 stable in the figures recorded?

The last 48 hours give an average of 134 server fps and a floor of 86. Counted at its highest: 45,562 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,248 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for hcaffhrhyy1434?

A region is not published by hcaffhrhyy1434. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 162.43.24.70:28015 is its address.

What Rust version is recorded for hcaffhrhyy1434?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on hcaffhrhyy1434. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for hcaffhrhyy1434?

At the last refresh, hcaffhrhyy1434 recorded 0 players across 2 slots. Averaged across seven days, the player count is 0, with a peak of 2. The 48-hour peak falls at 09:00 UTC, averaging 1 players.

What rank has been recorded for hcaffhrhyy1434?

Within the top 26% of all ranked servers: hcaffhrhyy1434 at #5,817 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for hcaffhrhyy1434?

Too few wipes are on record for hcaffhrhyy1434 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 12 days 22 hours ago.

Map and rules

What settings and rules apply on hcaffhrhyy1434?

No gather rate is stated in the name of hcaffhrhyy1434. Eight players per group: the default for the game. It runs the pve game mode, no fighting other players. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

Which map has hcaffhrhyy1434 loaded?

Size 3,000 with seed 50000: that is the procedural map hcaffhrhyy1434 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain hcaffhrhyy1434?

These Rust Graphs lists include hcaffhrhyy1434: Rust community servers, plotted and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on hcaffhrhyy1434?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other are the tags hcaffhrhyy1434 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to hcaffhrhyy1434?

Connect with client.connect 162.43.24.70:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded