StatusLive Servers online11,639 Players47,599 Populated3,178 Wiped · 3 h100 Interval5 min Date28 OCT 2026

DWG RG-S6275Server sheetchecked 15h ago

RIZ Server

Offline 162.43.26.124:28015 checked 15h ago

Connect
Players now 1/ 2 50% full
7-day average1peak 2
Rank#6,275top 28%
Last wipe1d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeakWipe
00.511.5210:0014:0006:0009:0013:0017:00Wiped Mon 26 Oct, 19:26 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on RIZ Server
Fig. 2

Server performance

Server fpsWipe
010020030040010:0014:0006:0009:0013:0017:00Wiped Mon 26 Oct, 19:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 538 on average
465 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
262 / 225
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 316 on average
30 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 315 on average
33 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 275 on average
143 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
55 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for RIZ Server, and is it up?

Last seen 15 hours ago; right now RIZ Server is offline. The uptime it reports puts the last restart at about 8 hours ago. For the last 1 full day the record is 12 of 24 hours up, 50% of the time. First seen by Rust Graphs on 26 October 2026.

How does RIZ Server perform, as measured?

The last 48 hours give an average of 207 server fps and a floor of 154. Counted at its highest: 48,727 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,499 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RIZ Server?

A region is not published by RIZ Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 162.43.26.124:28015.

On which Rust version is RIZ Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RIZ Server. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on RIZ Server?

No response from RIZ Server; the server was last seen 15 hours ago. Averaged across seven days, the player count is 1, with a peak of 2. Over the last 48 hours the busiest hour was 15:00 UTC, at an average of 2 players.

Against other Rust servers, where is RIZ Server placed?

Player hours over seven days place RIZ Server at #6,275, within the top 28% of ranked servers.

Schedules

Which times and days are wipes plotted at on RIZ Server?

RIZ Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 37 hours ago.

Settings

Which rules and settings are recorded for RIZ Server?

Gather rate for RIZ Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for RIZ Server?

Seed 50000 and size 3,000 define the procedural map RIZ Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does RIZ Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include RIZ Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On RIZ Server, what is meant by each tag?

Tags published by RIZ Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp2 (Max players): 2 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join RIZ Server?

In Rust, press F1 and type client.connect 162.43.26.124:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp2
Max players 2 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded