StatusLive Servers online11,718 Players59,183 Populated3,355 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 9m ago

RustServer

Online 162.43.27.37:28015 checked 9m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer
Fig. 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 10:42 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
439 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
339 / 375
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
38 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
45 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
145 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustServer online, and what uptime has been recorded?

RustServer is up at this moment. The uptime it reports puts the last restart at about 11 days 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 20 September 2026.

Is RustServer stable in the figures recorded?

Average server fps over the last 48 hours is 188; the lowest was 123. Counted at its highest: 49,657 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,950 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RustServer?

A region is not published by RustServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 162.43.27.37:28015.

On which Rust version is RustServer running?

Rust network protocol 2634 and build 167781 on Linux: that is what RustServer runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on RustServer?

0 of 50 slots on RustServer are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for RustServer?

Over the last seven days, RustServer records #15,338 for player hours: the top 69% of all ranked servers.

Schedules

What happens on RustServer on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On RustServer, when do wipes occur?

RustServer's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 20 days ago the current world was made.

Rules and settings

Which rules and settings are recorded for RustServer?

No gather rate is stated in the name of RustServer. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for RustServer?

Seed 19686 and size 3,000 define the procedural map RustServer generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does RustServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustServer are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On RustServer, what is meant by each tag?

The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is RustServer joined?

Enter client.connect 162.43.27.37:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded