DWG RG-S12135Server sheetchecked 8m ago
Rust Server
Online 162.43.30.52:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:08 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Rust Server online, and what uptime has been recorded?
At this moment Rust Server is online. About 4 days 18 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Rust Server show?
Average server fps over the last 48 hours is 175; the lowest was 120. Counted at its highest: 48,997 entities, buildings, deployables and the rest of the world included. 2,371 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Rust Server hosted?
There is no region published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 162.43.30.52:28015.
On which Rust version is Rust Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what Rust Server runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on Rust Server?
0 of 1 slots on Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 14:00 UTC, averaging 0 players.
Against other Rust servers, where is Rust Server placed?
Within the top 55% of all ranked servers: Rust Server at #12,135 for player hours, seven days recorded.
Wipe data
What happens on Rust Server on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. At 4 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Rust Server?
The record of Rust Server's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 14 hours ago.
Map and rules
Which rules and settings are recorded for Rust Server?
The name of Rust Server records no gather rate. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Rust Server played?
Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Rust Server?
These Rust Graphs lists include Rust Server: Modded Rust servers and PvE Rust servers, plotted. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Rust Server?
Connect with client.connect 162.43.30.52:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.