DWG RG-S9404Server sheetchecked 7m ago
RustServer
Online 162.43.32.30:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:57 UTC25d ago | 1+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for RustServer, and is it up?
At this moment RustServer is online. Counted from its reported uptime, the last restart was about 2 days 15 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is RustServer stable in the figures recorded?
Average server fps over the last 48 hours is 105; the lowest was 72. Counted at its highest: 83,579 entities, buildings, deployables and the rest of the world included. 2,576 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustServer?
No region is published by RustServer. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 162.43.32.30:28015.
What Rust version is recorded for RustServer?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for RustServer?
Current player count on RustServer: 0, of 1 slots. The seven-day mean is 0 players; the peak over the same period is 1. Over the last 48 hours the busiest hour was 16:00 UTC, at an average of 1 players.
What rank has been recorded for RustServer?
Within the top 42% of all ranked servers: RustServer at #9,404 for player hours, seven days recorded.
Schedules
On RustServer, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe the crowd peaked, with 1 further players waiting in the queue.
What wipe schedule has been recorded for RustServer?
Too few wipes are on record for RustServer to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 10 hours ago.
Map and rules
Which settings does RustServer run, and what rules?
The name of RustServer records no gather rate. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is RustServer played?
Seed 1658503208 and size 3,800 define the procedural map RustServer generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain RustServer?
The Rust Graphs lists that carry RustServer are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on RustServer?
The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
What is the way to connect to RustServer?
In Rust, press F1 and type client.connect 162.43.32.30:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.