StatusLive Servers online11,744 Players73,772 Populated3,676 Wiped · 3 h137 Interval5 min Date28 OCT 2026

DWG RG-S15929Server sheetchecked 25d ago

Rust Server

Offline 162.43.4.100:28015 checked 25d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,929top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:07 UTC26d ago 1 – running 0
Tue 29 Sep, 23:14 UTC28d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average
673 / 725
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
433 / 475
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average
40 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average
54 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average
230 / 250
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
127 / 175
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust Server online, and what uptime has been recorded?

The current state of Rust Server is offline, with the last sighting 25 days 17 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 29 September 2026 is when Rust Graphs first saw it.

What location is recorded for Rust Server?

No region is published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 162.43.4.100:28015 is its address.

What Rust version is recorded for Rust Server?

Rust network protocol 2634 and build 166494 on Linux: that is what Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on Rust Server?

The latest refresh records Rust Server as offline, last seen 25 days 17 hours ago.

What rank has been recorded for Rust Server?

Within the top 70% of all ranked servers: Rust Server at #15,929 for player hours, seven days recorded.

Wipe times

What is recorded on Rust Server on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Rust Server?

Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 18 hours ago the current world was made.

Settings

What settings and rules apply on Rust Server?

The name of Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Rust Server loaded?

Size 3,000 with seed 50000: that is the procedural map Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Server: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set are the tags Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Rust Server?

Connect with client.connect 162.43.4.100:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded