StatusLive Servers online11,886 Players93,191 Populated4,074 Wiped · 3 h172 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 10m ago

RustServer

Online 162.43.4.36:28015 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer
Fig. 2

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:59 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
799 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
48 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
120 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
480 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
280 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
209 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is RustServer online, and what uptime has been recorded?

At this moment RustServer is online. About 10 days ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of RustServer show?

Average server fps over the last 48 hours is 119; the lowest was 83. Counted at its highest: 49,717 entities, buildings, deployables and the rest of the world included. 2,739 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RustServer?

A region is not published by RustServer. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 162.43.4.36:28015 is its address.

On which Rust version is RustServer running?

Rust network protocol 2634 and build 167781 on Linux: that is what RustServer runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on RustServer?

Current player count on RustServer: 0, of 50 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is RustServer placed?

Player hours over seven days place RustServer at #15,383, within the top 70% of ranked servers.

Schedules

What happens on RustServer on the day of a wipe?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on RustServer?

Too few wipes are on record for RustServer to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 11 days 8 hours ago the current world was made.

Settings

Which rules and settings are recorded for RustServer?

The name of RustServer records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for RustServer?

Size 3,000 with seed 19686: that is the procedural map RustServer runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does RustServer appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustServer are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On RustServer, what is meant by each tag?

Tags published by RustServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join RustServer?

In Rust, press F1 and type client.connect 162.43.4.36:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded