DWG RG-S15432Server sheetchecked 12m ago
Rust Server
Online 162.43.42.75:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:09 UTC23d ago | 0 | – | running | 0 |
| Wed 16 Sep, 01:17 UTC42d ago | 0 | – | 18.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Rust Server, and is it online now?
At this moment Rust Server is online. About 10 days 16 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Rust Server perform, as measured?
173 server fps on average over the last 48 hours, and never under 101. Counted at its highest: 48,554 entities, buildings, deployables and the rest of the world included. 2,735 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
In which location is Rust Server hosted?
A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 162.43.42.75:28015 is its address.
What Rust version is recorded for Rust Server?
The platform is Linux and the version is Rust network protocol 2634 and build 167781 on Rust Server. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Rust Server?
0 of 50 slots on Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Rust Server placed?
Within the top 69% of all ranked servers: Rust Server at #15,432 for player hours, seven days recorded.
Wipe times
On Rust Server, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Rust Server?
Rust Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 23 days 22 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for Rust Server?
The name of Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Rust Server?
Size 3,000 with seed 50000: that is the procedural map Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Server is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Rust Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Rust Server?
Connect with client.connect 162.43.42.75:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.