DWG RG-S4867Server sheetchecked 5h ago
SOLOTEST07
Offline 162.43.50.29:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:30 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is SOLOTEST07, and is it online now?
The current state of SOLOTEST07 is offline, with the last sighting 5 hours ago. Counted from its reported uptime, the last restart was about 9 hours ago. For the last 7 full days the record is 46 of 168 hours up, 27% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
What does the recorded performance of SOLOTEST07 show?
The last 48 hours give an average of 46 server fps and a floor of 30. Counted at its highest: 104,567 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,260 MB. Players feel low fps and a climbing entity count as lag.
In which location is SOLOTEST07 hosted?
No region is published by SOLOTEST07. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 162.43.50.29:28015.
What Rust version is recorded for SOLOTEST07?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on SOLOTEST07. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on SOLOTEST07?
The latest refresh records SOLOTEST07 as offline, last seen 5 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 1 players.
Against other Rust servers, where is SOLOTEST07 placed?
Within the top 22% of all ranked servers: SOLOTEST07 at #4,867 for player hours, seven days recorded.
Schedules
On SOLOTEST07, what does the data show for wipe day?
At their busiest, its recent wipes drew 1 players on average. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for SOLOTEST07?
SOLOTEST07's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 19 hours ago.
Settings
What settings and rules apply on SOLOTEST07?
No gather rate is stated in the name of SOLOTEST07. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for SOLOTEST07?
Seed 28714298 and size 4,250 define the procedural map SOLOTEST07 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
On Rust Graphs, which lists and filters contain SOLOTEST07?
On Rust Graphs, SOLOTEST07 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on SOLOTEST07?
The game's server browser reads these tags from SOLOTEST07: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is SOLOTEST07 joined?
Enter client.connect 162.43.50.29:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.