DWG RG-S15432Server sheetchecked 12m ago
Rust Server
Online 162.43.52.216:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:02 UTC26d ago | 1 | – | running | 0 |
| Tue 22 Sep, 10:42 UTC36d ago | 1 | halved by day 2 | 9.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Rust Server online, and what uptime has been recorded?
Rust Server is up at this moment. The uptime it reports puts the last restart at about 10 days 16 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 22 September 2026.
Is Rust Server stable in the figures recorded?
The last 48 hours give an average of 188 server fps and a floor of 108. Counted at its highest: 48,546 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,732 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Rust Server?
A region is not published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 162.43.52.216:28015 is its address.
On which Rust version is Rust Server running?
Rust network protocol 2634 and build 167781 on Linux: that is what Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on Rust Server?
At the last refresh, Rust Server recorded 0 players across 1 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Rust Server hold?
Player hours over seven days place Rust Server at #15,432, within the top 69% of ranked servers.
Schedules
What happens on Rust Server on the day of a wipe?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.
Which times and days are wipes plotted at on Rust Server?
Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 10 hours ago.
Rules and settings
Which settings does Rust Server run, and what rules?
No gather rate is stated in the name of Rust Server. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Rust Server loaded?
Size 3,000 with seed 50000: that is the procedural map Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Tags
Where does Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Rust Server: Rust community servers, plotted and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Which meaning is attached to each tag on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Rust Server joined?
Connect with client.connect 162.43.52.216:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.