DWG RG-S15326Server sheetchecked 7m ago
Rust Server
Online 162.43.53.191:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 15:34 UTC4d ago | 0 | – | running | 0 |
| Mon 19 Oct, 14:48 UTC9d ago | 0 | – | 5 days | 0 |
| Fri 2 Oct, 17:27 UTC26d ago | 4 | halved by day 3 | 16.9 days | 0 |
| Thu 24 Sep, 21:12 UTC34d ago | 1 | halved by day 1 | 7.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Rust Server online, and what uptime has been recorded?
Rust Server is up at this moment. About 4 days 20 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.
What does the recorded performance of Rust Server show?
The last 48 hours give an average of 185 server fps and a floor of 122. Counted at its highest: 40,757 entities, buildings, deployables and the rest of the world included. 2,187 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rust Server?
A region is not published by Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 162.43.53.191:28015.
What Rust version is recorded for Rust Server?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Rust Server. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Rust Server?
Current player count on Rust Server: 0, of 4 slots. Averaged across seven days, the player count is 0.
In the rankings, which position does Rust Server hold?
Within the top 69% of all ranked servers: Rust Server at #15,326 for player hours, seven days recorded.
Wipe data
What is recorded on Rust Server on wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for Rust Server?
Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 4 days 22 hours ago.
Map and rules
What settings and rules apply on Rust Server?
Gather rate for Rust Server: not stated in the name. Eight players per group: the default for the game. pve, no fighting other players, is the game mode. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Rust Server loaded?
Size 2,800 with seed 50000: that is the procedural map Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Rust Server appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust Server is placed in these lists: Rust community servers, plotted and PvE Rust servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
On Rust Server, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): No player combat: the threat comes from the world are the tags Rust Server publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is Rust Server joined?
Enter client.connect 162.43.53.191:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.