DWG RG-S15348Server sheetchecked 8m ago
RustServer
Online 162.43.85.51:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 12:54 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RustServer, and is it online now?
Right now, RustServer is recorded as online. About 10 days 19 hours ago is when it last restarted, measured from the uptime it reports. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
Is RustServer stable in the figures recorded?
115 server fps on average over the last 48 hours, and never under 74. Counted at its highest: 49,655 entities, buildings, deployables and the rest of the world included. 2,849 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for RustServer?
A region is not published by RustServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 162.43.85.51:28015 is its address.
On which Rust version is RustServer running?
Rust network protocol 2634 and build 167781 on Linux: that is what RustServer runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on RustServer?
0 of 50 slots on RustServer are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does RustServer hold?
Within the top 69% of all ranked servers: RustServer at #15,348 for player hours, seven days recorded.
Wipe data
What is recorded on RustServer on wipe day?
At their busiest, its recent wipes drew 1 players on average. 3 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for RustServer?
RustServer's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 11 days 8 hours ago.
Map and rules
Which rules and settings are recorded for RustServer?
No gather rate is stated in the name of RustServer. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.
On which map is RustServer played?
Size 3,000 with seed 19686: that is the procedural map RustServer runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does RustServer appear among the Rust Graphs lists and filters?
These Rust Graphs lists include RustServer: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on RustServer?
Tags published by RustServer, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
By what method do you join RustServer?
Enter client.connect 162.43.85.51:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.