StatusLive Servers online11,619 Players41,711 Populated3,041 Wiped · 3 h92 Interval5 min Date28 OCT 2026

DWG RG-S6181Server sheetchecked 13m ago

A Rust Server

Online 162.55.90.254:25844 checked 13m ago

Connect
Players now 0/ 40 0% full
7-day average0peak 2
Rank#6,181top 28%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
00.511.5208:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average
364 / 350
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average
16 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average
25 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
181 / 225
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average
94 / 225
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
36 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is A Rust Server, and is it online now?

Right now, A Rust Server is recorded as online. About 1 hours ago is when it last restarted, measured from the uptime it reports. 120 of 120 hours up over the last 5 full days, which is 100% of the time. On 22 October 2026 is when Rust Graphs first saw it.

Is A Rust Server stable in the figures recorded?

The last 48 hours give an average of 58 server fps and a floor of 32. Counted at its highest: 47,467 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,087 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is A Rust Server hosted?

There is no region published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 162.55.90.254:25844.

On which Rust version is A Rust Server running?

Rust network protocol 2635 and build 168909 on Linux: that is what A Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on A Rust Server?

0 of 40 slots on A Rust Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 2 players.

Against other Rust servers, where is A Rust Server placed?

Player hours over seven days place A Rust Server at #6,181, within the top 28% of ranked servers.

Schedules

What wipe schedule has been recorded for A Rust Server?

The record of A Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 5 days 12 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for A Rust Server?

No gather rate is stated in the name of A Rust Server. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for A Rust Server?

Size 3,000 with seed 51983: that is the procedural map A Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does A Rust Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry A Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On A Rust Server, what is meant by each tag?

Tags published by A Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to A Rust Server?

In Rust, press F1 and type client.connect 162.55.90.254:25844 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://www.ouiheberg.com/en.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded