DWG RG-S15310Server sheetchecked 8m ago
GodlikeHost Server
Online 163.245.195.73:26003 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 08:50 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for GodlikeHost Server, and is it up?
GodlikeHost Server is up at this moment. The uptime it reports puts the last restart at about 3 days 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 21 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of GodlikeHost Server show?
The last 48 hours give an average of 60 server fps and a floor of 60. Counted at its highest: 13,827 entities, buildings, deployables and the rest of the world included. 1,302 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for GodlikeHost Server?
No region is published by GodlikeHost Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 163.245.195.73:26003 is its address.
What Rust version is recorded for GodlikeHost Server?
On Linux, GodlikeHost Server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on GodlikeHost Server?
Current player count on GodlikeHost Server: 0, of 200 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for GodlikeHost Server?
Within the top 69% of all ranked servers: GodlikeHost Server at #15,310 for player hours, seven days recorded.
Wipe times
What is recorded on GodlikeHost Server on wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On GodlikeHost Server, when do wipes occur?
GodlikeHost Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 24 days 10 hours ago the current world was made.
Map and rules
What settings and rules apply on GodlikeHost Server?
The name of GodlikeHost Server records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map for GodlikeHost Server?
Size 2,000 with seed 11288: that is the procedural map GodlikeHost Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does GodlikeHost Server appear among the Rust Graphs lists and filters?
On Rust Graphs, GodlikeHost Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On GodlikeHost Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags GodlikeHost Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is GodlikeHost Server joined?
In Rust, press F1 and type client.connect 163.245.195.73:26003 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp200
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.