StatusLive Servers online11,829 Players74,965 Populated3,733 Wiped · 3 h252 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 5d ago

sfm

Offline 163.245.198.22:28015 checked 5d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on sfm
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 02:28 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average
555 / 625
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
418 / 450
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 290 on average
136 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
51 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 275 on average
153 / 250
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 236 on average
292 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is sfm online, and what uptime has been recorded?

The current state of sfm is offline, with the last sighting 5 days 11 hours ago. For the last 4 full days the record is 0 of 96 hours up, 0% of the time. First seen by Rust Graphs on 24 October 2026.

In which location is sfm hosted?

No region is published by sfm. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 163.245.198.22:28015.

On which Rust version is sfm running?

Rust network protocol 2635 and build 168909 on Linux: that is what sfm runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on sfm?

sfm is not responding at the latest refresh; the last record of it online is 5 days 11 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does sfm hold?

Over the last seven days, sfm records #15,335 for player hours: the top 69% of all ranked servers.

Wipe data

What happens on sfm on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for sfm?

Too few wipes are on record for sfm to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 5 days 11 hours ago.

Rules and settings

Which rules and settings are recorded for sfm?

Gather rate for sfm: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is sfm played?

sfm runs a procedural map, which the game generates.

Lists and filters

Where does sfm appear among the Rust Graphs lists and filters?

These Rust Graphs lists include sfm: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On sfm, what is meant by each tag?

The game's server browser reads these tags from sfm: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join sfm?

Connect with client.connect 163.245.198.22:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded