StatusLive Servers online11,619 Players31,668 Populated2,750 Wiped · 3 h74 Interval5 min Date29 OCT 2026

DWG RG-S15918Server sheetchecked 21d ago

RustServer_20354

Offline 163.44.101.87:28015 checked 21d ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,918top 72%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustServer_20354
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 8 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:43 UTC21d ago 0 – running 0
Sat 3 Oct, 01:06 UTC26d ago 2 halved by day 3 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for RustServer_20354, and is it up?

The current state of RustServer_20354 is offline, with the last sighting 21 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 3 October 2026 is when Rust Graphs first saw it.

In which location is RustServer_20354 hosted?

No region is published by RustServer_20354. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 163.44.101.87:28015.

What Rust version is recorded for RustServer_20354?

The platform is Linux and the version is Rust network protocol 2597 and build 130842 on RustServer_20354. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for RustServer_20354?

RustServer_20354 is not responding at the latest refresh; the last record of it online is 21 days 2 hours ago.

Against other Rust servers, where is RustServer_20354 placed?

Player hours over seven days place RustServer_20354 at #15,918, within the top 72% of ranked servers.

Schedules

What is recorded on RustServer_20354 on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

What wipe schedule has been recorded for RustServer_20354?

Too few wipes are on record for RustServer_20354 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 21 days 2 hours ago the current world was made.

Map and rules

Which rules and settings are recorded for RustServer_20354?

No gather rate is stated in the name of RustServer_20354. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is RustServer_20354 played?

Size 4,500 with seed 646863724: that is the procedural map RustServer_20354 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does RustServer_20354 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustServer_20354 are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustServer_20354?

Tags published by RustServer_20354, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2597 (Protocol): Join only if your game is on protocol 2597; cs130842 (Build): Build: 130842; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is RustServer_20354 joined?

Connect with client.connect 163.44.101.87:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2597,gmrust,cs130842,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2597
Protocol Join only if your game is on protocol 2597.
cs130842
Build Build: 130842.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded