StatusLive Servers online11,810 Players75,437 Populated3,743 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 9m ago

RustServer_32463

Online 163.44.103.43:28015 checked 9m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_32463
Fig. 2

Server performance

025507510022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 06:23 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RustServer_32463, and is it online now?

Right now, RustServer_32463 is recorded as online. The uptime it reports puts the last restart at about 4 days 18 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of RustServer_32463 show?

The last 48 hours give an average of 77 server fps and a floor of 52. Counted at its highest: 120,127 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,077 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for RustServer_32463?

There is no region published by RustServer_32463. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 163.44.103.43:28015.

On which Rust version is RustServer_32463 running?

On Linux, RustServer_32463 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on RustServer_32463?

Current player count on RustServer_32463: 0, of 50 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for RustServer_32463?

Within the top 69% of all ranked servers: RustServer_32463 at #15,348 for player hours, seven days recorded.

Schedules

What is recorded on RustServer_32463 on wipe day?

The recent wipes averaged a busiest count of 1 players. 21 hours after the latest wipe, the crowd peaked.

On RustServer_32463, when do wipes occur?

Too few wipes are on record for RustServer_32463 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 9 days 14 hours ago.

Rules and settings

Which rules and settings are recorded for RustServer_32463?

No gather rate is stated in the name of RustServer_32463. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is RustServer_32463 played?

Size 4,500 with seed 341233957: that is the procedural map RustServer_32463 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does RustServer_32463 appear among the Rust Graphs lists and filters?

On Rust Graphs, RustServer_32463 is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on RustServer_32463?

The game's server browser reads these tags from RustServer_32463: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

What is the way to connect to RustServer_32463?

Enter client.connect 163.44.103.43:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded