DWG RG-S8513Server sheetchecked 8m ago
RustServer_4705
Online 163.44.113.0:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:50 UTC14h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_4705 online, and what uptime has been recorded?
At this moment RustServer_4705 is online. About 11 hours ago is when it last restarted, measured from the uptime it reports. On 27 October 2026 is when Rust Graphs first saw it.
Is RustServer_4705 stable in the figures recorded?
Average server fps over the last 48 hours is 219; the lowest was 192. Counted at its highest: 67,969 entities, buildings, deployables and the rest of the world included. 2,241 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for RustServer_4705?
A region is not published by RustServer_4705. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 163.44.113.0:28015.
On which Rust version is RustServer_4705 running?
On Linux, RustServer_4705 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
How many players are plotted on RustServer_4705?
At the last refresh, RustServer_4705 recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1. The 48-hour peak falls at 19:00 UTC, averaging 1 players.
In the rankings, which position does RustServer_4705 hold?
Within the top 38% of all ranked servers: RustServer_4705 at #8,513 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on RustServer_4705?
Too few wipes are on record for RustServer_4705 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 14 hours ago the current world was made.
Settings
Which settings does RustServer_4705 run, and what rules?
No gather rate is stated in the name of RustServer_4705. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for RustServer_4705?
RustServer_4705 runs a procedural map of size 3,500 with seed 18744, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
Where does RustServer_4705 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RustServer_4705 are: Modded Rust servers and PvE Rust servers, plotted. It is returned by these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on RustServer_4705?
Tags published by RustServer_4705, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join RustServer_4705?
Enter client.connect 163.44.113.0:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.