DWG RG-S14670Server sheetchecked 11m ago
RustServer_28479
Online 163.44.113.25:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 14:16 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for RustServer_28479, and is it up?
RustServer_28479 is up at this moment. The uptime it reports puts the last restart at about 5 days 10 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does RustServer_28479 perform, as measured?
108 server fps on average over the last 48 hours, and never under 85. Counted at its highest: 45,612 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,041 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RustServer_28479?
No region is published by RustServer_28479. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 163.44.113.25:28015.
What Rust version is recorded for RustServer_28479?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_28479. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on RustServer_28479?
0 of 50 slots on RustServer_28479 are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for RustServer_28479?
Within the top 66% of all ranked servers: RustServer_28479 at #14,670 for player hours, seven days recorded.
Schedules
On RustServer_28479, what does the data show for wipe day?
At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on RustServer_28479?
Too few wipes are on record for RustServer_28479 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 8 days 19 hours ago.
Map and rules
Which rules and settings are recorded for RustServer_28479?
Gather rate for RustServer_28479: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for RustServer_28479?
RustServer_28479 runs a procedural map of size 3,000 with seed 9644, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does RustServer_28479 appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry RustServer_28479 are: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On RustServer_28479, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags RustServer_28479 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join RustServer_28479?
Enter client.connect 163.44.113.25:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.