StatusLive Servers online11,908 Players102,404 Populated3,970 Wiped · 3 h409 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 10m ago

RustServer_3599

Online 163.44.117.237:28015 checked 10m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,327top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on RustServer_3599
Fig. 2

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.6 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 3 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:45 UTC26d ago 1 – running 0
Sat 19 Sep, 11:05 UTC40d ago 1 halved by day 4 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for RustServer_3599, and is it up?

RustServer_3599 is up at this moment. About 5 days 18 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does RustServer_3599 perform, as measured?

Average server fps over the last 48 hours is 89; the lowest was 46. Counted at its highest: 67,763 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,777 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for RustServer_3599?

No region is published by RustServer_3599. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 163.44.117.237:28015.

On which Rust version is RustServer_3599 running?

Rust network protocol 2635 and build 168909 on Linux: that is what RustServer_3599 runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for RustServer_3599?

0 of 50 slots on RustServer_3599 are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is RustServer_3599 placed?

Over the last seven days, RustServer_3599 records #15,327 for player hours: the top 69% of all ranked servers.

Wipe times

On RustServer_3599, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 4.

What wipe schedule has been recorded for RustServer_3599?

RustServer_3599's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 16 hours ago the current world was made.

Settings

What settings and rules apply on RustServer_3599?

The name of RustServer_3599 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is RustServer_3599 played?

Seed 975 and size 3,500 define the procedural map RustServer_3599 generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does RustServer_3599 appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry RustServer_3599 are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RustServer_3599?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags RustServer_3599 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is RustServer_3599 joined?

Enter client.connect 163.44.117.237:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded