DWG RG-S7257Server sheetchecked 9m ago
Rust_PrivateServer_NTaka1010
Online 163.44.122.206:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Rust_PrivateServer_NTaka1010, and is it up?
Rust_PrivateServer_NTaka1010 is up at this moment. Counted from its reported uptime, the last restart was about 5 days 5 hours ago. 163 of 168 hours up over the last 7 full days, which is 97% of the time. On 4 October 2026 is when Rust Graphs first saw it.
What does the recorded performance of Rust_PrivateServer_NTaka1010 show?
The last 48 hours give an average of 66 server fps and a floor of 39. Counted at its highest: 77,690 entities, buildings, deployables and the rest of the world included. 2,896 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for Rust_PrivateServer_NTaka1010?
No region is published by Rust_PrivateServer_NTaka1010. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 163.44.122.206:28015 is its address.
What Rust version is recorded for Rust_PrivateServer_NTaka1010?
On Linux, Rust_PrivateServer_NTaka1010 runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Rust_PrivateServer_NTaka1010?
0 of 10 slots on Rust_PrivateServer_NTaka1010 are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 2. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 0 players.
In the rankings, which position does Rust_PrivateServer_NTaka1010 hold?
Player hours over seven days place Rust_PrivateServer_NTaka1010 at #7,257, within the top 33% of ranked servers.
Wipe times
Which times and days are wipes plotted at on Rust_PrivateServer_NTaka1010?
The record of Rust_PrivateServer_NTaka1010's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 14 hours ago.
Rules and settings
What settings and rules apply on Rust_PrivateServer_NTaka1010?
The name of Rust_PrivateServer_NTaka1010 records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Rust_PrivateServer_NTaka1010 loaded?
Rust_PrivateServer_NTaka1010 runs a procedural map of size 3,500 with seed 1573025114, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Rust_PrivateServer_NTaka1010 appear among the Rust Graphs lists and filters?
On Rust Graphs, Rust_PrivateServer_NTaka1010 is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Rust_PrivateServer_NTaka1010?
Tags published by Rust_PrivateServer_NTaka1010, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
By what method do you join Rust_PrivateServer_NTaka1010?
Connect with client.connect 163.44.122.206:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.