DWG RG-S15323Server sheetchecked 12m ago
RustServer_12273
Online 163.44.123.74:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 13:12 UTC25d ago | 5 | – | running | 0 |
| Thu 1 Oct, 13:15 UTC27d ago | 2 | halved by day 1 | 2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is RustServer_12273, and is it online now?
Right now, RustServer_12273 is recorded as online. The uptime it reports puts the last restart at about 5 days 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 30 September 2026.
How does RustServer_12273 perform, as measured?
75 server fps on average over the last 48 hours, and never under 59. Counted at its highest: 70,106 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,906 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RustServer_12273?
No region is published by RustServer_12273. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 163.44.123.74:28015.
What Rust version is recorded for RustServer_12273?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on RustServer_12273. To join, your game must be on the same protocol; Steam handles the update.
Population
What does the population history show for RustServer_12273?
Current player count on RustServer_12273: 0, of 50 slots. Averaged across seven days, the player count is 0.
Against other Rust servers, where is RustServer_12273 placed?
Within the top 69% of all ranked servers: RustServer_12273 at #15,323 for player hours, seven days recorded.
Wipe data
On RustServer_12273, what does the data show for wipe day?
The recent wipes averaged a busiest count of 4 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.
What wipe schedule has been recorded for RustServer_12273?
Too few wipes are on record for RustServer_12273 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 25 days 22 hours ago the current world was made.
Rules and settings
What settings and rules apply on RustServer_12273?
No gather rate is stated in the name of RustServer_12273. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is RustServer_12273 played?
Size 3,500 with seed 19626: that is the procedural map RustServer_12273 runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does RustServer_12273 appear among the Rust Graphs lists and filters?
On Rust Graphs, RustServer_12273 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On RustServer_12273, what is meant by each tag?
Tags published by RustServer_12273, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join RustServer_12273?
Connect with client.connect 163.44.123.74:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.