StatusLive Servers online11,603 Players33,127 Populated2,841 Wiped · 3 h67 Interval5 min Date28 OCT 2026

DWG RG-S15423Server sheetchecked 6m ago

Rust Server

Online 163.44.159.67:28015 checked 6m ago

Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,423top 69%
Last wipe98d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

02040608006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 533 on average
241 / 275
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 325 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 323 on average
21 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
155 / 200
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Rust Server, and is it up?

Right now, Rust Server is recorded as online. About 2 days 8 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

How does Rust Server perform, as measured?

Average server fps over the last 48 hours is 60; the lowest was 57. Counted at its highest: 44,743 entities, buildings, deployables and the rest of the world included. 1,759 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Rust Server hosted?

There is no region published by Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 163.44.159.67:28015.

What Rust version is recorded for Rust Server?

Rust network protocol 2631 and build 158240 on Linux: that is what Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Rust Server?

At the last refresh, Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Rust Server hold?

Player hours over seven days place Rust Server at #15,423, within the top 69% of ranked servers.

Wipe times

On Rust Server, when do wipes occur?

The record of Rust Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 98 days 18 hours ago the current world was made.

Settings

Which settings does Rust Server run, and what rules?

Gather rate for Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Rust Server?

Size 3,000 with seed 1234: that is the procedural map Rust Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Rust Server, what is meant by each tag?

Tags published by Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2631 (Protocol): To join, your game must be on protocol 2631; cs158240 (Build): Build: 158240; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Rust Server?

Connect with client.connect 163.44.159.67:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2631
Protocol To join, your game must be on protocol 2631.
cs158240
Build Build: 158240.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded