StatusLive Servers online11,837 Players81,308 Populated3,746 Wiped · 3 h263 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 12m ago

Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC

Online 164.132.206.82:28015 checked 12m ago

weekly wipes vanillamoddedcarbon
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe6d agoweekly schedule
Next wipe2hThu 29 Oct, 17:05 UTC
Fig. 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Eternity | Vanilla+, No P2W | Map Wiped: 22...
Fig. 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:05 UTC, in 2h. Every Thursday at 17:05 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 2hThu 29 Oct, 17:05 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 17:05 UTC
  4. 21d 2hThu 19 Nov, 17:05 UTC
  5. 28d 2hThu 26 Nov, 17:05 UTC
  6. 35d 4hThu 3 Dec, 19:00 UTCFW
  7. 42d 2hThu 10 Dec, 17:05 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:05 UTC6d ago 0 – running 0
Thu 15 Oct, 17:05 UTC13d ago 0 – 7 days 0
Thu 8 Oct, 17:05 UTC20d ago 0 – 7 days 0
Thu 1 Oct, 18:36 UTC FW27d ago 1 halved by day 2 6.9 days 0
Thu 24 Sep, 17:05 UTC34d ago 0 – 7.1 days 0
Thu 17 Sep, 17:05 UTC41d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

How reliable is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC, and is it online now?

At this moment Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC is online. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

How does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC perform, as measured?

The last 48 hours give an average of 147 server fps and a floor of 122. Counted at its highest: 49,456 entities, buildings, deployables and the rest of the world included. 3,097 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

There is no region published by Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 164.132.206.82:28015.

On which Rust version is Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC running?

Rust network protocol 2635 and build 168909 on Linux: that is what Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

0 of 200 slots on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Within the top 69% of all ranked servers: Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC at #15,335 for player hours, seven days recorded.

Wipe times

What happens on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC on the day of a wipe?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

On Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC, when do wipes occur?

Wipes at Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC take place every Thursday at 17:05 UTC. On Thursday 29 October at 17:05 UTC its next wipe is due. The current world has been in use since 6 days 21 hours ago. The tags state a weekly wipe schedule.

Rules and settings

What settings and rules apply on Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

Gather rate for Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Vanilla is the label it uses: rates, kits and rules are unchanged from Facepunch's release. VAC is on: that is Valve's anti-cheat.

Which map has Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC loaded?

Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC runs a procedural map of size 3,000 with seed 2146205615, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC appear among the Rust Graphs lists and filters?

On Rust Graphs, Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

On Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC, what is meant by each tag?

Tags published by Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): A wipe occurs every week; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Eternity | Vanilla+, No P2W | Map Wiped: 22 Oct 17:00 UTC?

In Rust, press F1 and type client.connect 164.132.206.82:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/MmvXmcWcWH.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp200
Max players The slot count is 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly A wipe occurs every week.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded