StatusLive Servers online11,878 Players98,796 Populated3,935 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S14843Server sheetchecked 11m ago

Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC

Online 164.132.206.82:28075 checked 11m ago

20x weekly wipes moddedcarbon
Connect
Players now 0/ 200 0% full
7-day average0peak 1
Rank#14,843top 67%
Last wipe6d agoweekly schedule
Next wipe10mThu 29 Oct, 17:07 UTC
Fig. 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Fig. 1Players on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC
Fig. 2

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:07 UTC, in 10m. Every Thursday at 17:07 and every other Friday at 00:19 UTC · high confidence

usual gap4.7 daysbetween real wipes
on rhythm88%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 10mThu 29 Oct, 17:07 UTC
  2. 7d 2hThu 5 Nov, 19:00 UTCFW
  3. 7d 7hFri 6 Nov, 00:19 UTC
  4. 14d 0hThu 12 Nov, 17:07 UTC
  5. 21d 0hThu 19 Nov, 17:07 UTC
  6. 21d 7hFri 20 Nov, 00:19 UTC
  7. 28d 0hThu 26 Nov, 17:07 UTC
  8. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 19 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 00:19 UTC6d ago 1 – running 0
Thu 22 Oct, 17:07 UTC6d ago 1 – 0.3 days 0
Thu 15 Oct, 17:07 UTC13d ago 1 halved by day 2 7 days 0
Fri 9 Oct, 01:19 UTC20d ago 1 halved by day 4 6.7 days 0
Thu 8 Oct, 17:08 UTC20d ago 1 – 0.3 days 0
Thu 1 Oct, 18:38 UTC FW27d ago 0 – 6.9 days 0
Thu 24 Sep, 17:08 UTC34d ago 1 halved by day 1 7.1 days 0
Fri 18 Sep, 03:32 UTC41d ago 1 halved by day 2 6.6 days 0
Thu 17 Sep, 17:07 UTC41d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC online, and what uptime has been recorded?

Right now, Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is recorded as online. Counted from its reported uptime, the last restart was about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

How does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC perform, as measured?

Average server fps over the last 48 hours is 161; the lowest was 120. Counted at its highest: 47,289 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,533 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC hosted?

No region is published by Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 164.132.206.82:28075.

What Rust version is recorded for Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

On Linux, Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Player data

What does the population history show for Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

At the last refresh, Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC recorded 0 players across 200 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC hold?

Over the last seven days, Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC records #14,843 for player hours: the top 67% of all ranked servers.

Wipe times

What happens on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 19 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 3 the crowd had fallen below half on the wipes where it did not hold.

On Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC, when do wipes occur?

The wipe rhythm at Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC is every Thursday at 17:07 and every other Friday at 00:19 UTC. On Thursday 29 October at 17:07 UTC its next wipe is due. 6 days 16 hours ago the current world was made. The tags state a weekly wipe schedule.

Map and rules

Which rules and settings are recorded for Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

The name records 20x gather for Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC loaded?

Seed 1183390814 and size 3,000 define the procedural map Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

These Rust Graphs lists include Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC: Rust servers above 10x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.

Which meaning is attached to each tag on Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

The game's server browser reads these tags from Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Eternity | x20 | Full Wiped: 30 Jul 14:57 UTC?

Enter client.connect 164.132.206.82:28075 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/MmvXmcWcWH.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded