StatusLive Servers online11,709 Players55,398 Populated3,239 Wiped · 3 h162 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 9m ago

[EU] Market+Economy•Persistent progression•Monthly•1x

Online EU 164.152.123.226:28035 checked 9m ago

1x monthly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,338top 69% · #2562 in EU
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on [EU] Market+Economy•Persistent progression•Monthly•1x
Fig. 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 35d 8hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [EU] Market+Economy•Persistent progression•Monthly•1x, and is it up?

At this moment [EU] Market+Economy•Persistent progression•Monthly•1x is online. Counted from its reported uptime, the last restart was about 4 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 28 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of [EU] Market+Economy•Persistent progression•Monthly•1x show?

The last 48 hours give an average of 107 server fps and a floor of 60. Counted at its highest: 94,367 entities, buildings, deployables and the rest of the world included. 2,308 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is [EU] Market+Economy•Persistent progression•Monthly•1x hosted?

The EU tag is how [EU] Market+Economy•Persistent progression•Monthly•1x lists itself in Europe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 164.152.123.226:28035.

On which Rust version is [EU] Market+Economy•Persistent progression•Monthly•1x running?

The platform is Windows and the version is Rust network protocol 2634 and build 167398 on [EU] Market+Economy•Persistent progression•Monthly•1x. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on [EU] Market+Economy•Persistent progression•Monthly•1x?

At the last refresh, [EU] Market+Economy•Persistent progression•Monthly•1x recorded 0 players across 100 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for [EU] Market+Economy•Persistent progression•Monthly•1x?

The same seven-day player-hour count places [EU] Market+Economy•Persistent progression•Monthly•1x at #2,562 within Europe, #15,338 across all ranked servers and in the top 69% of them.

Schedules

What is recorded on [EU] Market+Economy•Persistent progression•Monthly•1x on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 46 hours after the latest wipe the crowd was at its peak.

On [EU] Market+Economy•Persistent progression•Monthly•1x, when do wipes occur?

The force wipe is the only wipe at [EU] Market+Economy•Persistent progression•Monthly•1x, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 16 hours ago. A wipe every month is the schedule its tags set out.

Rules and settings

Which settings does [EU] Market+Economy•Persistent progression•Monthly•1x run, and what rules?

The name records 1x gather for [EU] Market+Economy•Persistent progression•Monthly•1x. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is [EU] Market+Economy•Persistent progression•Monthly•1x played?

[EU] Market+Economy•Persistent progression•Monthly•1x runs a procedural map of size 4,000 with seed 225798380, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [EU] Market+Economy•Persistent progression•Monthly•1x?

On Rust Graphs, [EU] Market+Economy•Persistent progression•Monthly•1x is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.

Which meaning is attached to each tag on [EU] Market+Economy•Persistent progression•Monthly•1x?

Tags published by [EU] Market+Economy•Persistent progression•Monthly•1x, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

How is [EU] Market+Economy•Persistent progression•Monthly•1x joined?

In Rust, press F1 and type client.connect 164.152.123.226:28035 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded