StatusLive Servers online11,709 Players55,398 Populated3,239 Wiped · 3 h162 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 6m ago

RUST Server 50/70

Online 164.152.123.227:28055 checked 6m ago

Connect
Players now 0/ 400 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe214d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on RUST Server 50/70
Fig. 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
393 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
38 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
32 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
47 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
151 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is RUST Server 50/70, and is it online now?

RUST Server 50/70 is up at this moment. The uptime it reports puts the last restart at about 15 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of RUST Server 50/70 show?

The last 48 hours give an average of 101 server fps and a floor of 91. Counted at its highest: 71,410 entities, buildings, deployables and the rest of the world included. 2,623 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is RUST Server 50/70 hosted?

A region code of ger is published, but no region, by RUST Server 50/70. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 164.152.123.227:28055.

On which Rust version is RUST Server 50/70 running?

Rust network protocol 2622 and build 146875 on Windows: that is what RUST Server 50/70 runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on RUST Server 50/70?

0 of 400 slots on RUST Server 50/70 are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is RUST Server 50/70 placed?

Over the last seven days, RUST Server 50/70 records #15,338 for player hours: the top 69% of all ranked servers.

Schedules

On RUST Server 50/70, when do wipes occur?

The record of RUST Server 50/70's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 214 days 1 hours ago.

Rules and settings

What settings and rules apply on RUST Server 50/70?

The name of RUST Server 50/70 records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for RUST Server 50/70?

Size 3,500 with seed 648252: that is the procedural map RUST Server 50/70 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain RUST Server 50/70?

On Rust Graphs, RUST Server 50/70 is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on RUST Server 50/70?

Tags published by RUST Server 50/70, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp400 (Max players): The slot count is 400; ts8 (Group limit): The default team size of 8 applies; v2622 (Protocol): To join, your game must be on protocol 2622; cs146875 (Build): Build: 146875; ptrak (Networking): The network layer is RakNet, the game's standard; $rger (Region code): The region code recorded is ger. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to RUST Server 50/70?

In Rust, press F1 and type client.connect 164.152.123.227:28055 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp400,ptrak,$rger,v2622,gmrust,cs146875,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp400
Max players The slot count is 400.
ts8
Group limit The default team size of 8 applies.
v2622
Protocol To join, your game must be on protocol 2622.
cs146875
Build Build: 146875.
ptrak
Networking The network layer is RakNet, the game's standard.
$rger
Region code The region code recorded is ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded