StatusLive Servers online11,720 Players60,549 Populated3,378 Wiped · 3 h181 Interval5 min Date29 OCT 2026

DWG RG-S15498Server sheetchecked 38d ago

WATERWORLD

Offline 165.217.128.42:10000 checked 38d ago

monthly wipes moddedoxide
Connect
Players now 0/ 300 0% full
7-day average0peak –
Rank#15,498top 68%
Last wipe53d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on WATERWORLD
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is WATERWORLD, and is it online now?

The current state of WATERWORLD is offline, with the last sighting 38 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for WATERWORLD?

No region is published by WATERWORLD. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 165.217.128.42:10000 is its address.

On which Rust version is WATERWORLD running?

The platform is Linux and the version is Rust network protocol 2633 and build 164530 on WATERWORLD. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for WATERWORLD?

No response from WATERWORLD; the server was last seen 38 days 12 hours ago.

Against other Rust servers, where is WATERWORLD placed?

Over the last seven days, WATERWORLD records #15,498 for player hours: the top 68% of all ranked servers.

Wipe times

On WATERWORLD, when do wipes occur?

An estimate from the force wipe gives WATERWORLD's next wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 53 days 23 hours ago. The tags state a wipe schedule of one wipe a month.

Settings

Which settings does WATERWORLD run, and what rules?

No gather rate is stated in the name of WATERWORLD. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for WATERWORLD?

Size 6,000 with seed 1: that is the procedural map WATERWORLD runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain WATERWORLD?

These Rust Graphs lists include WATERWORLD: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on WATERWORLD?

gmrust (Game mode): Survival in standard Rust style; mp300 (Max players): Slots: 300; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags WATERWORLD publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join WATERWORLD?

Enter client.connect 165.217.128.42:10000 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://discord.com/invite/8RwPT7szAe is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp300,ptrak,$r?,v2633,^m,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp300
Max players Slots: 300.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded