DWG RG-S15349Server sheetchecked 10m ago
Farming Empire PvE
Online 165.217.128.64:1050 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is Farming Empire PvE, and is it online now?
Right now, Farming Empire PvE is recorded as online. Counted from its reported uptime, the last restart was about 8 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 12 October 2026.
What does the recorded performance of Farming Empire PvE show?
The last 48 hours give an average of 231 server fps and a floor of 208. Counted at its highest: 47,163 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,061 MB. Players feel low fps and a climbing entity count as lag.
In which location is Farming Empire PvE hosted?
There is no region published by Farming Empire PvE. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 165.217.128.64:1050 is its address.
On which Rust version is Farming Empire PvE running?
Rust network protocol 2635 and build 168909 on Linux: that is what Farming Empire PvE runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Farming Empire PvE?
0 of 5 slots on Farming Empire PvE are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Farming Empire PvE placed?
Within the top 69% of all ranked servers: Farming Empire PvE at #15,349 for player hours, seven days recorded.
Wipe times
On Farming Empire PvE, when do wipes occur?
An estimate from the force wipe gives Farming Empire PvE's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 16 days 17 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does Farming Empire PvE run, and what rules?
No gather rate is stated in the name of Farming Empire PvE. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
On which map is Farming Empire PvE played?
Farming Empire PvE runs a procedural map of size 3,000 with seed 12345, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain Farming Empire PvE?
These Rust Graphs lists include Farming Empire PvE: Modded Rust servers. On the server list, these filters bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meaning is attached to each tag on Farming Empire PvE?
Tags published by Farming Empire PvE, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is Farming Empire PvE joined?
Enter client.connect 165.217.128.64:1050 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2635,^z,^y,^m,^v,gmrust,cs168909,ts8
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.