StatusLive Servers online11,709 Players55,398 Populated3,239 Wiped · 3 h162 Interval5 min Date29 OCT 2026

DWG RG-S15338Server sheetchecked 9m ago

A Rust Server

Online 166.1.144.13:25957 checked 9m ago

Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe21d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Fig. 1Players on A Rust Server
Fig. 2

Server performance

05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 03:32 UTC20d ago 0 – running 0
Wed 7 Oct, 21:24 UTC21d ago 1 – 1.3 days 0
Wed 30 Sep, 06:41 UTC29d ago 3 halved by day 1 7.6 days 0
Sat 26 Sep, 17:58 UTC32d ago 5+1 queue halved by day 1 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
393 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
346 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
38 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
32 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
47 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
151 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is A Rust Server online, and what uptime has been recorded?

Right now, A Rust Server is recorded as online. About 17 days 5 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 21 September 2026.

What does the recorded performance of A Rust Server show?

The last 48 hours give an average of 102 server fps and a floor of 8. Counted at its highest: 47,313 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,667 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is A Rust Server hosted?

There is no region published by A Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 166.1.144.13:25957.

What Rust version is recorded for A Rust Server?

On Linux, A Rust Server runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for A Rust Server?

0 of 40 slots on A Rust Server are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is A Rust Server placed?

Over the last seven days, A Rust Server records #15,338 for player hours: the top 69% of all ranked servers.

Wipe data

On A Rust Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On A Rust Server, when do wipes occur?

No next wipe can be predicted for A Rust Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 21 days 13 hours ago.

Rules and settings

Which rules and settings are recorded for A Rust Server?

No gather rate is stated in the name of A Rust Server. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map for A Rust Server?

A Rust Server runs a procedural map of size 3,000 with seed 1, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain A Rust Server?

The Rust Graphs lists that carry A Rust Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on A Rust Server?

The game's server browser reads these tags from A Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to A Rust Server?

In Rust, press F1 and type client.connect 166.1.144.13:25957 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://aurorix.net.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded