DWG RG-S5488Server sheetchecked 15m ago
Test
Online EU 166.1.144.212:25066 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 18:02 UTC4h ago | – | – | – | 0 |
| Thu 29 Oct, 17:37 UTC4h ago | – | – | – | 1 |
| Thu 29 Oct, 16:25 UTC6h ago | – | – | – | 1 |
| Thu 29 Oct, 15:42 UTC6h ago | – | – | – | 0 |
| Wed 28 Oct, 16:34 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:25 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 12:10 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 12:25 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 17:36 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 15:01 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 14:41 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 10:56 UTC3d ago | – | – | – | 0 |
| Fri 23 Oct, 17:16 UTC6d ago | 1 | – | 2.7 days | 1 |
| Fri 23 Oct, 12:00 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 10:24 UTC6d ago | 1 | – | 0.3 days | 0 |
| Tue 13 Oct, 15:58 UTC16d ago | – | – | – | 2 |
| Tue 13 Oct, 14:31 UTC16d ago | 4 | held half | 9.8 days | 1 |
Similar servers
Quick answers
Recorded details
How reliable is Test, and is it online now?
Test is up at this moment. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days the record is 96 of 168 hours up, 57% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.
Is Test stable in the figures recorded?
The last 48 hours give an average of 194 server fps and a floor of 90. Counted at its highest: 66,849 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,704 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Test?
With its EU tag, Test lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 166.1.144.212:25066 is its address.
What Rust version is recorded for Test?
Rust network protocol 2635 and build 168909 on Linux: that is what Test runs. Steam updates your game, which must be on the same protocol for you to join.
Counts
What does the population history show for Test?
0 of 100 slots on Test are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 07:00 UTC, averaging 2 players.
Against other Rust servers, where is Test placed?
The same seven-day player-hour count places Test at #1,803 within Europe, #5,488 across all ranked servers and in the top 25% of them.
Schedules
What wipe schedule has been recorded for Test?
Test keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.
Settings
What settings and rules apply on Test?
Gather rate for Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.
Which map has Test loaded?
Test runs a procedural map of size 1,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Test appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Test: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.
Which meaning is attached to each tag on Test?
gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe are the tags Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Test?
Enter client.connect 166.1.144.212:25066 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8
Game
gmvanilla
mp100
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
