StatusLive Servers online11,793 Players79,700 Populated3,567 Wiped · 3 h247 Interval5 min Date29 OCT 2026

DWG RG-S5488Server sheetchecked 15m ago

Test

Online EU 166.1.144.212:25066 checked 15m ago

weekly wipes vanillamoddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#5,488top 25% · #1803 in EU
No wipesresets15 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.511.5223:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:02 UTC4h ago – – – 0
Thu 29 Oct, 17:37 UTC4h ago – – – 1
Thu 29 Oct, 16:25 UTC6h ago – – – 1
Thu 29 Oct, 15:42 UTC6h ago – – – 0
Wed 28 Oct, 16:34 UTC1d ago – – – 0
Wed 28 Oct, 12:25 UTC1d ago – – – 0
Wed 28 Oct, 12:10 UTC1d ago – – – 0
Tue 27 Oct, 12:25 UTC2d ago – – – 1
Mon 26 Oct, 17:36 UTC3d ago – – – 1
Mon 26 Oct, 15:01 UTC3d ago – – – 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 114 on average
143 / 300
02
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 125 on average
143 / 300
03
Pickle Rust EU MonthlyEU · no group limit · 50 on average
50 / 100
04
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2 / 3300
05
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average
1 / 300
06
404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 2 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Test, and is it online now?

Test is up at this moment. The uptime it reports puts the last restart at about 2 hours ago. For the last 7 full days the record is 96 of 168 hours up, 57% of the time. The first sighting of it by Rust Graphs was on 11 October 2026.

Is Test stable in the figures recorded?

The last 48 hours give an average of 194 server fps and a floor of 90. Counted at its highest: 66,849 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,704 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Test?

With its EU tag, Test lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 166.1.144.212:25066 is its address.

What Rust version is recorded for Test?

Rust network protocol 2635 and build 168909 on Linux: that is what Test runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What does the population history show for Test?

0 of 100 slots on Test are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. The 48-hour peak falls at 07:00 UTC, averaging 2 players.

Against other Rust servers, where is Test placed?

The same seven-day player-hour count places Test at #1,803 within Europe, #5,488 across all ranked servers and in the top 25% of them.

Schedules

What wipe schedule has been recorded for Test?

Test keeps no wipe schedule: a new world is made every few hours, and no reset of that kind counts as a wipe.

Settings

What settings and rules apply on Test?

Gather rate for Test: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Anti-cheat: VAC, from Valve, is on.

Which map has Test loaded?

Test runs a procedural map of size 1,500 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Test appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Test?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): The plugin framework is Carbon; EU (Europe): The browser's listing places it under Europe are the tags Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Test?

Enter client.connect 166.1.144.212:25066 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Rates, kits and rules are unchanged from Facepunch's release.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon The plugin framework is Carbon.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded