StatusLive Servers online11,700 Players38,808 Populated2,943 Wiped · 3 h91 Interval5 min Date29 OCT 2026

DWG RG-S15353Server sheetchecked 3d ago

Local Solo Test

Offline 166.88.174.120:28015 checked 3d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,353top 69%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Solo Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Local Solo Test, and is it up?

Last seen 3 days 3 hours ago; right now Local Solo Test is offline. 0 of 72 hours up over the last 3 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.

In which location is Local Solo Test hosted?

A region is not published by Local Solo Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 166.88.174.120:28015.

What Rust version is recorded for Local Solo Test?

On Windows, Local Solo Test runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Local Solo Test?

No response from Local Solo Test; the server was last seen 3 days 3 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does Local Solo Test hold?

Player hours over seven days place Local Solo Test at #15,353, within the top 69% of ranked servers.

Schedules

Which times and days are wipes plotted at on Local Solo Test?

Local Solo Test's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 3 days 3 hours ago.

Settings

Which rules and settings are recorded for Local Solo Test?

No gather rate is stated in the name of Local Solo Test. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Community. VAC is on: that is Valve's anti-cheat.

What is the map for Local Solo Test?

Local Solo Test runs a procedural map, which the game generates.

Lists and filters

Where does Local Solo Test appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Local Solo Test are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On Local Solo Test, what is meant by each tag?

Tags published by Local Solo Test, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

By what method do you join Local Solo Test?

Connect with client.connect 166.88.174.120:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded