DWG RG-S16956Server sheetchecked 30d ago
_mod_retest_rust_oxide_9831dbc8
Offline 167.114.157.40:40794 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 4h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is _mod_retest_rust_oxide_9831dbc8, and is it online now?
The current state of _mod_retest_rust_oxide_9831dbc8 is offline, with the last sighting 30 days 19 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 27 September 2026.
What location is recorded for _mod_retest_rust_oxide_9831dbc8?
There is no region published by _mod_retest_rust_oxide_9831dbc8. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 167.114.157.40:40794.
On which Rust version is _mod_retest_rust_oxide_9831dbc8 running?
On Linux, _mod_retest_rust_oxide_9831dbc8 runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
Population
What player count is recorded on _mod_retest_rust_oxide_9831dbc8?
_mod_retest_rust_oxide_9831dbc8 is not responding at the latest refresh; the last record of it online is 30 days 19 hours ago.
What rank has been recorded for _mod_retest_rust_oxide_9831dbc8?
Player hours over seven days place _mod_retest_rust_oxide_9831dbc8 at #16,956, within the top 71% of ranked servers.
Wipe times
On _mod_retest_rust_oxide_9831dbc8, when do wipes occur?
An estimate from the force wipe gives _mod_retest_rust_oxide_9831dbc8's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 30 days 19 hours ago. The tags state a wipe schedule of one wipe a month.
Settings
Which settings does _mod_retest_rust_oxide_9831dbc8 run, and what rules?
No gather rate is stated in the name of _mod_retest_rust_oxide_9831dbc8. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.
Which map has _mod_retest_rust_oxide_9831dbc8 loaded?
A procedural map, generated by the game, is what _mod_retest_rust_oxide_9831dbc8 runs.
Tags
Where does _mod_retest_rust_oxide_9831dbc8 appear among the Rust Graphs lists and filters?
On Rust Graphs, _mod_retest_rust_oxide_9831dbc8 is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
On _mod_retest_rust_oxide_9831dbc8, what is meant by each tag?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags _mod_retest_rust_oxide_9831dbc8 publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
How is _mod_retest_rust_oxide_9831dbc8 joined?
Connect with client.connect 167.114.157.40:40794: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2633,^m,^v,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2633
cs165217
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.