StatusLive Servers online11,612 Players36,584 Populated2,915 Wiped · 3 h70 Interval5 min Date29 OCT 2026

DWG RG-S2753Server sheetchecked 12m ago

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents

Online EU 167.148.181.102:28015 checked 12m ago

10x weekly wipes moddedoxide
Connect
Players now 0/ 100 0% full
7-day average1peak 11
Rank#2,753top 12% · #1051 in EU
Last wipe1d agoweekly schedule
Next wipe5d 11hTue 3 Nov, 19:03 UTC
Fig. 1

Players

AveragePeakWipe
0123408:0017:0001:0010:0020:0005:00Wiped Tue 27 Oct, 12:24 UTCWIPEWiped Tue 27 Oct, 19:03 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on HyperGaming | EU | 10X|Max 6 | PvP| Loot++...
Fig. 2

Server performance

Server fpsWipe
05010015020008:0017:0001:0010:0020:0005:00Wiped Tue 27 Oct, 12:24 UTCWIPEWiped Tue 27 Oct, 19:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 12% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 19:03 UTC, in 5d 11h. Its weekly schedule tag · low confidence

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. 5d 11hTue 3 Nov, 19:03 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 12d 11hTue 10 Nov, 19:03 UTC
  4. 19d 11hTue 17 Nov, 19:03 UTC
  5. 26d 11hTue 24 Nov, 19:03 UTC
  6. 33d 11hTue 1 Dec, 19:03 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 40d 11hTue 8 Dec, 19:03 UTC

The first 48 hours of its last wipes

Fri 23 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:03 UTC1d ago – – running 4
Tue 27 Oct, 12:24 UTC1d ago – – – 0
Fri 23 Oct, 13:58 UTC5d ago 6 held half 3.9 days 1
Sun 18 Oct, 21:37 UTC10d ago 5 held half 4.7 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents, and is it online now?

Right now, HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is recorded as online. About 10 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 166 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 October 2026.

How does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents perform, as measured?

Average server fps over the last 48 hours is 85; the lowest was 13. Counted at its highest: 103,522 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,415 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents hosted?

The EU tag is how HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents lists itself in Europe. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 167.148.181.102:28015 is its address.

What Rust version is recorded for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

At the last refresh, HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents recorded 0 players across 100 slots. Averaged across seven days, the player count is 1, with a peak of 11. Over the last 48 hours the busiest hour was 17:00 UTC, at an average of 4 players.

What rank has been recorded for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents also measures #1,051 in Europe on the same seven-day player-hour count, at #2,753 globally and in the top 12% of ranked servers.

Schedules

What happens on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents on the day of a wipe?

At their busiest, its recent wipes drew 6 players on average. At 6 hours after the latest wipe the crowd was at its peak. Half that peak was held until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The prediction follows its tag, because too few wipes of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents are on record to confirm the schedule. It is due to wipe next on Tuesday 3 November at 19:03 UTC. 36 hours ago the current world was made. Its tags give a wipe schedule of one wipe a week.

Map and rules

Which rules and settings are recorded for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The name records 10x gather for HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. The group limit is 6 players. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents played?

Size 4,000 with seed 1337: that is the procedural map HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Tags

Where does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents are: 10x Rust servers, plotted, Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 10x.

Which meaning is attached to each tag on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The game's server browser reads these tags from HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): 100 player slots; ts6 (Group limit): Teams hold no more than 6; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents joined?

Connect with client.connect 167.148.181.102:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/XZJJYYKkv is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players 100 player slots.
ts6
Group limit Teams hold no more than 6.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded