DWG RG-S15318Server sheetchecked 8m ago
[US|EU] Public Solo/Duo Server
Online 167.160.89.85:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:19 UTC17d ago | 2 | – | running | 1 |
| Thu 8 Oct, 20:30 UTC20d ago | 3 | halved by day 1 | 3.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is [US|EU] Public Solo/Duo Server online, and what uptime has been recorded?
Right now, [US|EU] Public Solo/Duo Server is recorded as online. Counted from its reported uptime, the last restart was about 17 days 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 8 October 2026.
Is [US|EU] Public Solo/Duo Server stable in the figures recorded?
Average server fps over the last 48 hours is 111; the lowest was 69. Counted at its highest: 40,971 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,154 MB. Players feel low fps and a climbing entity count as lag.
In which location is [US|EU] Public Solo/Duo Server hosted?
North America is where the name of [US|EU] Public Solo/Duo Server points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 167.160.89.85:28015.
On which Rust version is [US|EU] Public Solo/Duo Server running?
Rust network protocol 2634 and build 167398 on Windows: that is what [US|EU] Public Solo/Duo Server runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for [US|EU] Public Solo/Duo Server?
At the last refresh, [US|EU] Public Solo/Duo Server recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is [US|EU] Public Solo/Duo Server placed?
Over the last seven days, [US|EU] Public Solo/Duo Server records #15,318 for player hours: the top 69% of all ranked servers.
Wipe data
What happens on [US|EU] Public Solo/Duo Server on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.
What wipe schedule has been recorded for [US|EU] Public Solo/Duo Server?
[US|EU] Public Solo/Duo Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 17 days 11 hours ago.
Settings
Which rules and settings are recorded for [US|EU] Public Solo/Duo Server?
Gather rate for [US|EU] Public Solo/Duo Server: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has [US|EU] Public Solo/Duo Server loaded?
Seed 346781 and size 2,800 define the procedural map [US|EU] Public Solo/Duo Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain [US|EU] Public Solo/Duo Server?
The Rust Graphs lists that carry [US|EU] Public Solo/Duo Server are: Rust community servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on [US|EU] Public Solo/Duo Server?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags [US|EU] Public Solo/Duo Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to [US|EU] Public Solo/Duo Server?
Enter client.connect 167.160.89.85:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp50
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.