StatusLive Servers online11,750 Players59,433 Populated3,457 Wiped · 3 h134 Interval5 min Date27 OCT 2026

DWG RG-S15519Server sheetchecked 15d ago

[US] Just chilling. Vanilla.

Offline NA 167.160.91.10:28015 checked 15d ago

biweekly wipes vanillamoddedcarbon
Connect
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,519top 71% · #1557 in NA
Last wipe16d agobiweekly schedule
Next wipe8d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on [US] Just chilling. Vanilla.
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct7 Oct11 Oct15 Oct19 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 11d 16hSun 8 Nov, 16:12 UTC
  3. 25d 16hSun 22 Nov, 16:12 UTC
  4. 36d 19hThu 3 Dec, 19:00 UTCFW
  5. 39d 16hSun 6 Dec, 16:12 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:12 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 94 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is [US] Just chilling. Vanilla., and is it online now?

Last seen 15 days 8 hours ago; right now [US] Just chilling. Vanilla. is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 28 September 2026.

What location is recorded for [US] Just chilling. Vanilla.?

In North America [US] Just chilling. Vanilla. lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 167.160.91.10:28015.

On which Rust version is [US] Just chilling. Vanilla. running?

Rust network protocol 2634 and build 167398 on Linux: that is what [US] Just chilling. Vanilla. runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on [US] Just chilling. Vanilla.?

The latest refresh records [US] Just chilling. Vanilla. as offline, last seen 15 days 8 hours ago.

Against other Rust servers, where is [US] Just chilling. Vanilla. placed?

The same seven-day player-hour count places [US] Just chilling. Vanilla. at #1,557 within North America, #15,519 across all ranked servers and in the top 71% of them.

Wipe data

What happens on [US] Just chilling. Vanilla. on the day of a wipe?

An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on [US] Just chilling. Vanilla.?

Too few of [US] Just chilling. Vanilla.'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 16 days 7 hours ago. Its tags give a wipe schedule of one wipe every two weeks.

Rules and settings

Which settings does [US] Just chilling. Vanilla. run, and what rules?

Gather rate for [US] Just chilling. Vanilla.: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

What is the map for [US] Just chilling. Vanilla.?

Seed 96166 and size 3,000 define the procedural map [US] Just chilling. Vanilla. generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does [US] Just chilling. Vanilla. appear among the Rust Graphs lists and filters?

These Rust Graphs lists include [US] Just chilling. Vanilla.: Modded Rust servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

On [US] Just chilling. Vanilla., what is meant by each tag?

The game's server browser reads these tags from [US] Just chilling. Vanilla.: gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): The slot count is 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join [US] Just chilling. Vanilla.?

Connect with client.connect 167.160.91.10:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^z,^y,^b,^v,NA,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp40
Max players The slot count is 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded