StatusLive Servers online11,821 Players75,561 Populated3,780 Wiped · 3 h144 Interval5 min Date27 OCT 2026

DWG RG-S2460Server sheetchecked 1h ago

The Unknown PVE

Offline NA 167.160.93.165:28025 checked 1h ago

biweekly wipes moddedoxidepve
Connect
Players now 1/ 50 2% full
7-day average2peak 6
Rank#2,460top 11% · #387 in NA
Last wipe9d agobiweekly schedule
Next wipe4d 18hSun 1 Nov, 16:00 UTC
Fig. 1

Players

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Fig. 1Players on The Unknown PVE
Fig. 2

Server performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 11% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:00 UTC, in 4d 18h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 5

Coming wipes

  1. 4d 18hSun 1 Nov, 16:00 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 18d 18hSun 15 Nov, 16:00 UTC
  4. 32d 18hSun 29 Nov, 16:00 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 18 OctThu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 16:00 UTC9d ago 6 – running 2
Thu 15 Oct, 19:15 UTC12d ago 5 held half 2.9 days 1
Thu 1 Oct, 18:05 UTC FW26d ago 8 halved by day 5 14 days 1
Thu 17 Sep, 18:59 UTC40d ago 4 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is The Unknown PVE, and is it online now?

The Unknown PVE is offline at this moment; 1 hours ago is when it was last seen. The uptime it reports puts the last restart at about 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of The Unknown PVE show?

72 server fps on average over the last 48 hours, and never under 6. Counted at its highest: 93,234 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,793 MB. Players feel low fps and a climbing entity count as lag.

In which location is The Unknown PVE hosted?

The NA tag is how The Unknown PVE lists itself in North America. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 167.160.93.165:28025.

On which Rust version is The Unknown PVE running?

On Windows, The Unknown PVE runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on The Unknown PVE?

The Unknown PVE is not responding at the latest refresh; the last record of it online is 1 hours ago. Averaged across seven days, the player count is 2, with a peak of 6. The 48-hour peak falls at 22:00 UTC, averaging 4 players.

In the rankings, which position does The Unknown PVE hold?

Across seven days, player hours give The Unknown PVE #2,460 globally and #387 in North America, a top 11% position among ranked servers.

Wipe data

What is recorded on The Unknown PVE on wipe day?

At their busiest, its recent wipes drew 6 players on average. 5 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 5.

On The Unknown PVE, when do wipes occur?

Its tag is followed for the prediction: too few of The Unknown PVE's wipes are on record to confirm the schedule. It is due to wipe next on Sunday 1 November at 16:00 UTC. 9 days 5 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Map and rules

What settings and rules apply on The Unknown PVE?

No gather rate is stated in the name of The Unknown PVE. The group limit is 8 players, the game's default. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is The Unknown PVE played?

Seed 1156067853 and size 3,500 define the procedural map The Unknown PVE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain The Unknown PVE?

These Rust Graphs lists include The Unknown PVE: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on The Unknown PVE?

gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America are the tags The Unknown PVE publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is The Unknown PVE joined?

Enter client.connect 167.160.93.165:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/KxaRqjQKbj.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded